Robo-Rabbit Boy, go! Thomas Flintham
Material type: TextSeries: Publication details: New York Branches/Scholastic 2019Edition: 1st edDescription: 72 p. col. illISBN:- 9781338239812
- [Fic]
Item type | Current library | Call number | Status | Date due | Barcode | |
---|---|---|---|---|---|---|
Books | DIS Library Children's Lib | JE Flintha no.7 (Browse shelf(Opens below)) | Checked out | 21/11/2024 | LS005622 | |
Books | DIS Library Children's Lib | JE Flintha no.7 c.2 (Browse shelf(Opens below)) | Checked out | 22/11/2024 | LS005941 |
Lexile: 450L
Connect the dots game inside
"Illustrated early chapter books that grow readers!"--Page [4] of cover.
Super Rabbit Boy's present to Moon Girl releases Queen Spooky and her army of ghosts, and Super Rabbit Boy is taken captive--so it is up to the normally evil King Viking (who does not like the competition of the ghost army) and especially his secret weapon, Robo-Rabbit Boy (switched to "Good" mode) to save Animal Town, release Super Rabbit Boy, and contain the ghosts.
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