Robo-Rabbit Boy, go!

Flintham, Thomas

Robo-Rabbit Boy, go! Thomas Flintham - 1st ed. - New York Branches/Scholastic 2019 - 72 p. col. ill. - Press start 7 .

Lexile: 450L
Connect the dots game inside "Illustrated early chapter books that grow readers!"--Page [4] of cover.

Super Rabbit Boy's present to Moon Girl releases Queen Spooky and her army of ghosts, and Super Rabbit Boy is taken captive--so it is up to the normally evil King Viking (who does not like the competition of the ghost army) and especially his secret weapon, Robo-Rabbit Boy (switched to "Good" mode) to save Animal Town, release Super Rabbit Boy, and contain the ghosts.

9781338239812 $210


Superheroes--Juvenile fiction
Supervillains--Juvenile fiction
Robots--Juvenile fiction
Animals--Juvenile fiction
Good and evil--Juvenile fiction
Video games--Juvenile fiction

[Fic]