Designing games :
Sylvester, Tynan,
Designing games : a guide to engineering experiences / Tynan Sylvester. - First edition. - v, 405 pages : illustrations ;
Describes the principles of computer game design, covering such topics as creating game mechanics, combining narrative with interactivity, building interactions, establishing a metaphor vocabulary, designing through iteration, and your game's market positioning.
9781449337933
Video games--Design--Psychological aspects.
Computer games--Design.
Computer games--Psychological aspects.
794.8153
Designing games : a guide to engineering experiences / Tynan Sylvester. - First edition. - v, 405 pages : illustrations ;
Describes the principles of computer game design, covering such topics as creating game mechanics, combining narrative with interactivity, building interactions, establishing a metaphor vocabulary, designing through iteration, and your game's market positioning.
9781449337933
Video games--Design--Psychological aspects.
Computer games--Design.
Computer games--Psychological aspects.
794.8153